Anime Expeditions Archetypes and Archetype Damage

An archetype in Anime Expeditions is the damage family on a unit — Physical, Magical, or Psychic — taken from Module:UnitData. Archetype damage is the damage type that unit deals; it is not a separate stat page. Open an archetype to see linked units, then filter the unit directory by that archetype. Overview text below is condensed from the wiki Archetype page and tied to the last successful snapshot. We do not invent extra damage formulas here.

Archetype wikiModule:UnitData3 archetypes · 89 unit links

Overview

Archetypes are a core mechanic of Units that categorize a unit and its damage into an archetypal group. A unit's Archetype(s) may interact with stage mechanics like inherent stage buffs/debuffs & enemy weakness/resist. Archetypes are paired alongside Elements, serving as the primary factor in the partnership.

Archetypes are designed to govern large bodies of units and provide a general way to limit buffs & debuffs. Physical and Magical, for example, have units that only buff a respective archetype. Additionally, Psychic is designed to be neutral,' always remanining undebuffed in stages but intentionally having no designated buffer(s).

Archetypes in game