Gamemodes

Gamemodes refers to the category of any and all playable scenarios. Each Gamemode is typically unique and may or may not follow the consistent theme of the game. Within each Gamemode are unique subcategories pertinent to the type of Gamemode. Most Gamemodes are accessible by maneuvering the Lobby, centralized in the Play UI. Gamemodes consistently utilize wave-based gameplay on a selected map.

7 modes from the Gamemodes hub (7 with linked wiki pages). Display depth is hub + list — not full entity parity with Units.

Progressive

which focuses on Gamemodes that follow a linear style of progression, divided into a select number of stages that subsequently unlock one another. Each Gamemode in the Progressive section is largely unique in its gameplay and the rewards it offers

Competitive

which focuses on Gamemodes that operate on cyclical resets. Every set amount of time, typically called a Season, each Gamemode has its rewards and requirements changed. The core feature of Competitive Gamemodes is the presence of a Leaderboard, which allows players to compare to one another and the highest rankers

Other

which houses Gamemodes that do not fit in the above categories