Equipment
Overview
Equipment refers to Unit-equippable Items designed to provide a marginal boost to a unit's base stats. To differentiate, there are two types of Equipment:
Units are able to equip two Standard Equipments by default, and Evolved units unlock an extra slot specifically for their exclusive Unit Equipment.
Equipment Stats are modifiable (passives & abilities are not included in 'Equipment Stats') via the use of Equipment Rerolls and Equipment Locks. Like regular Unit Stats, there are degrees to each stat and odds attached to those degrees. Each stat has a range it can spawn with and be rerolled within.
- Standard Equipment, which typically comes in all rarities below Secret, with one primary stat and one substat. Each stat contributes to a specific Unit stat including those beyond the standard three, such as Critical Damage or Archetype Damage Dealt.
- Unit Equipment, which, alongside the properties of Standard Equipment, are Unit-exclusive and may improve, override, or add to the unit's passives.
Condensed from Equipment · revid 8870. Not a full wiki prose copy.
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